Animate runtime progress bars with UI Toolkit
Last Update: Mar 19, 2021
A lot goes into creating an intuitive experience for your player. Progress bars are often used to reassure the player that something is happening (such as the game loading) or give them an idea on how long something will take. In this tutorial, you will learn some techniques for creating and animating progress bars using UI Toolkit and DOTween.
UI Toolkit does not have the ability to do masking, nor does it hook directly into the Animation system. You will learn techniques for working around these two limitations. At the end of the tutorial, you will be able to:
Tutorials may work with earlier versions. The version referenced is the on I used.