Create an in-game inventory UI with UI Toolkit
Last Update: Feb 2, 2021
You will need Unity 2020.2.2f1 to follow along. This tutorial assumes knowledge of C# and Unity.
A great UI is one of the most important parts of any game. It needs to be responsive and intuitive while looking awesome. In this tutorial, you’ll learn the basics of Unity’s new UI system, called UI Toolkit, by creating an in-game inventory system where your player can drag and drop items to move them around.
What is great about learning UI Toolkit is you can apply the same skills to create custom UI and extensions for the Unity Editor, runtime debugging tools, and runtime UI for your games. At the end of this tutorial you will be able to:
This project uses assets from Game-Icons.net and inspiration from from Wenrexa’s free UI Kit #3 for the design.